Setting

Everyone has had the sense at least once in their lives that things are not right with the world, that not everything is at it seems. We sometimes feel that sinister truths hide behind a façade of normality, veiled partially by the rational, orderly “natural laws” taught to us by science. We’re told that medieval beliefs in monsters and magic were merely primitive superstitions. We’re too wise for that sort of foolishness these days. Or so we assure ourselves. But at night, when the shadows grow long and the wind whistles through the trees, we shudder and remember older truths, the truths of our ancestors, who were right to fear the dark.

-World of Darkness Core Rulebook, pg 15.


In case the banner on the top of the page was too subtle, this website is a reference guide for a Hunter: The Vigil LARP run in San Diego’s South County.

A Few Things To Keep In Mind:

  • The only canon we are sticking to is what’s found in the Core World of Darkness book, the Core Hunter: The Vigil book, and the Hunter: The Vigil sourcebook Compacts and Conspiracies. While we may use or adapt things from other books, nothing from those books should be considered canonical.
  • This is the World Of DARKNESS. Bad things will happen. We hope to leave players traumatized. Your tears are our joy, and not because we’re dicks, but because we’re that excited to get you right in the feels. Hunter is a game of hope in the face of despair. We’ll provide the despair and the tools for you to add the hope. But this is no Disney adventure quest party time. The night is dark and full of terrors. Bring your game face. And probably a good flashlight.

Our World of Darkness:

Shadows Over San Diego does not run in the modern world. It’s set in the modern times, sure, but everything’s a little bit worse. The World of Darkness is a dystopian mockery of the real world out of game. The rich are richer, the poor are poorer, and the world is devoured by apathy, slums, and desperation.

San Diego County houses six million people, still a pale shroud against Los Angeles’ population of eighteen million (then again, it’s the most populous county in the United States). Common pastimes of the residents include vagrancy, murder, rape, theft, and any other multitude of horrible things.

The world is bleak, and the sources of information that would normally spur people to action have been watered down. They have been reduced to mindless reality TV, uninspired rehashes, meaningless news reports, and a seemingly limitless stream of cat videos. Slums are everywhere, and a few select neighborhoods are so posh they look like another world entirely.

Inspiration:

Players wanting to immerse themselves better in the various elements that helped craft the game setting are encouraged to enjoy the following assortment of movies, TV shows, music, authors, and video games. Italicized text signifies particularly strong influences in game development, but all are a generally good reference of the kind of ambiance we’re going for. Yes, there’s a good deal of horror down there.

Movies/TV Shows:
  • Angel
  • Arrow
  • Buffy: The Vampire Slayer
  • Cabin In The Woods
  • Dollhouse
  • Don’t Be Afraid of the Dark
  • Rear Window
  • Silent Hill
  • Supernatural
  • Vanishing on 7th Street
  • Wait Until Dark
  • X-Files
Music:
  • A Perfect Circle
  • Avenged Sevenfold
  • Muse
  • Poe
  • Rob Zombie
  • Soundtrack to Silent Hill
  • Tool
  • VAST
Authors:
  • Edgar Allen Poe
  • H.P. Lovecraft
  • Neil Gaiman
Video Games:
  • Dead Space
  • Deus Ex
  • F.E.A.R.
  • Mass Effect
  • Silent Hill
  • This War Of Mine

Setting

Shadows Over San Diego Speedstarx